Hello all. This site has been created to track the progress of various computer games which are being developed. Some of these games were conceived as early as a couple of years ago, while others are more-recent creations. Right now, I'm the only one working on these games. However, I've been discussing my ideas with others, and hopefully there will be a "team" of people working on these projects at some point. Specifically, I'm looking for an artist. At this point, I'm focusing on programming, character designs, and storyline development. Leave a comment or e-mail TalesOfTheRealm@gmail.com if you're interested in contributing to these games. Now, for an overview of the games and their current progress:
Tales of the Realm I: The Bard's Tale
This game follows the story of a young bard, Garret, who leaves his calm homeland in search of adventure. A number of interesting characters can join him on his quest, as he eventually comes to challenge a mighty wizard-king on the other side of the continent.
I've been working on this one the longest. I came up with an initial list of characters about two years ago, and this list changed and expanded until it became the current cast of ten characters I'm using now. The attributes and skill system also changed dramatically since that time. At this point, coding has begun in Visual Basic. The character and level tables are all in place; there's basic saving and loading; a rudimentary battle interface is up; basic features of the world map, two towns, and one dungeon are in place; two characters can be controlled by the player; some equipment functions are working; there's some monster art and background music. I intend to have a demo version of the game available sometime this summer, which will include three characters, two "dungeons", and all basic features in place.
Tales of the Realm II
This game is the second part of a "trilogy", and involves some of the same characters as the previous game. The story takes place on a different continent, and focuses on the actions of two musketeers as their nation heads towards war. I've just come up with a tentative cast of characters and some basic plot points.
Tales of the Realm III
This game is even sketchier than the previous two. It will be the third and final part of the trilogy that began with The Bard's Tale. I have a list of characters drawn up. Otherwise, I'm not particularly happy with the plot I outlined previously, so I can't give you any details on what I'll finally decide upon. This will depend heavily on how the previous two games go.
Tales of the Realm IV
This game will occur in a similar world / setting as the aforementioned trilogy, but will essentially be separate. I intend to have the story take place long before or after the events of the original three games. The battle system and game functioning will be drastically different from the other games. I've created the cast of seven characters I intend to feature in a good amount of detail, and I've outlined the three acts in which the story will take place.
Wayfarer
It may sound silly at this point, but I intend this game to be my "magnum opus", of sorts. It began with quasi-futuristic game setting I was developing for fun. That setting later became one part of a branching storyline which I imagined - a small piece of an epic puzzle. The game's primary inspiration is Stephen King's "Dark Tower" series, re-imagined as a dramatic role-playing game. I am currently in the process of developing the plot, cast of characters, and game mechanics. I've imagined the storyline as a seven-act story, and I'm currently filling in the details of this story. I don't intend to do any actual programming on this one for a while. I'm hoping to learn from my mistakes on a few other games before doing this one in any capacity other than storyline development.
So there you go, folks. A brief taste of what's to come. Check back to this site from time to time for updates on the development of these games - and perhaps some new ones. Feel free to make contact if you have any suggestions, or would like to help in the creation of these games.