I apologize for not making much progress on the game in the last two months; some major life transitions were taking place.
This weekend has seen some progress in the form of starting the overall world map. All of the major boundaries are in place. Where the actual icons do not actually exist, placeholder tags are in place; so, basically, all of the positions are set for the primary dungeons and towns. Some of the more-detailed icons for towns and other landmarks are already done. In all, it looks like the bitmap will be 1800 x 900 pixels; I think this will be broken down into four 900 x 450 pixel maps, which are linked together on the game screen.
An attempt to make an icon for Garret was made, in the rough style of all of the monsters done so far. The result was something workable, but ultimately not the quality I would like. I'm still looking for a good artist willing to help with the project.
In the coming weeks, I intend to finish the world map bitmap, and also put in all of the additional basic mechanisms to run the game. After that will be a long period of generating content - dungeon maps, event lists, and how special abilities will work. With a real job to focus on, I'm not sure if the summer deadline is realistic. Only time will tell, but rest assured that Tales of the Realm has not been forgotten.
Sunday, June 10, 2007
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